Caverns of Zin entrance (spoilers)
Posted: Sun Oct 28, 2007 11:53 am
The entry way to the Caverns of Zin is too hard. It is possible that I am bad at puzzles, but implementation features make this one especially hard.
I am certain that I know the entrance, because I've gated into the Caverns and walked back out.
The entry is a stone. I go to the entry room, and type LOOK STONE. The response is "A large, green stone bracelet lies on the ground". That's because I'm wearing two stone bracelets. I bought them in a shop, but the long description says they are on the ground even though I've never put them on the ground. It isn't sufficient to type "LOOK 3.STONE". The response to that is "There is only one!", even though there are clearly three: the two bracelets I'm wearing, plus the cavern entrance. To look at the stone I need to remove my bracelets and put them in a bag.
The entrance has a ring. I discovered it can be manipulated. However, I discovered that by accident. Someone let a player build a house at the cavern entrance! The house doors here also have rings! All these rings confuse me.
(All player houses seem OOC, maybe they should have a (Player House) indication in front of them?)
I want to examine the cavern entrance ring. Of course I can't, because I'm wearing a ring. So off with the rings, and they go in the sack. LOOK RING. "You do not see that here." Of course, it is here, because the manipulation commands work on it. The ring is made of iron, so I EXAMINE IRON, but of course I have an iron key. After I've gotten rid of my iron key, I still can't 'see' the ring.
It is confusing to be able to use manipulation commands against keywords for things that can't be examined.
Typo: The help for the manipulation commands gives the syntax for most command but not PUSH nor LIFT.
I will keep working on this puzzle, but consider adding objects or extended descriptions, possibly with hints.
I am certain that I know the entrance, because I've gated into the Caverns and walked back out.
The entry is a stone. I go to the entry room, and type LOOK STONE. The response is "A large, green stone bracelet lies on the ground". That's because I'm wearing two stone bracelets. I bought them in a shop, but the long description says they are on the ground even though I've never put them on the ground. It isn't sufficient to type "LOOK 3.STONE". The response to that is "There is only one!", even though there are clearly three: the two bracelets I'm wearing, plus the cavern entrance. To look at the stone I need to remove my bracelets and put them in a bag.
The entrance has a ring. I discovered it can be manipulated. However, I discovered that by accident. Someone let a player build a house at the cavern entrance! The house doors here also have rings! All these rings confuse me.
(All player houses seem OOC, maybe they should have a (Player House) indication in front of them?)
I want to examine the cavern entrance ring. Of course I can't, because I'm wearing a ring. So off with the rings, and they go in the sack. LOOK RING. "You do not see that here." Of course, it is here, because the manipulation commands work on it. The ring is made of iron, so I EXAMINE IRON, but of course I have an iron key. After I've gotten rid of my iron key, I still can't 'see' the ring.
It is confusing to be able to use manipulation commands against keywords for things that can't be examined.
Typo: The help for the manipulation commands gives the syntax for most command but not PUSH nor LIFT.
I will keep working on this puzzle, but consider adding objects or extended descriptions, possibly with hints.